Design of Portrait Island
Portrait Island is designed as a singular and monumental inclined plane - that is cut and formed - to create a series of unique exhibition environments. The design of Portrait Island is informed by the idea of inverting the relationship between a monument and its surrounding landscape. Here the landscape becomes the monument. This inverting allows the art works of Portrait Island to read an as experiential landscape that responds – by contrast or assimilation – to the gradient of the slope.
The design of Portrait Island reflects a varied approach to spatial ecologies with the resultant exhibition spaces ranging from traditional exhibition types of black or white walled spaces, to a series open ended environmental features: plateaus, niches, ruins and sunken spaces.
Architect
Greg More | Director OOM Creative
Interview with Greg More (MP3, 13.2MB)
Greg More is an international expert in the area of digital environment design and founded OOM Creative in 2008. As a designer first and foremost, Greg is invested in the long-term improvement of virtual environments, and OOM Creative is the result of Greg’s quest to integrate his design knowledge with digital expertise to create environments and web applications that work from the top level down to the smallest detail. Greg’s attention to the cinematic qualities of 3D environments - and hallmark minimalism - has been received with international interest and acclaim. His design work has been exhibited at the Museum of Modern Art New York, selected for OneDotZero and Resfest International Film Festivals and featured in a range of international architecture and design biennale and publications. Greg is also a lecturer at RMIT University in the School of Architecture + Design, and holds a research position at RMIT’s Spatial Informational Architecture Laboratory (SIAL).

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